Zofia Rybkowski described that as part of lean construction course she runs an assignment to create a game. As an example she mentioned one of the students' designed games:
Everyone gets given a letter size piece of paper and is told to make a paper plane in three minutes. Follows a competition and which plane flies the furthest is the winner. The winner then teaches everyone how s/he built her/his plane and round two of building/testing is on. Then the best few get to share their techniques. The cycle goes on.
The result is that everyone in the group progresses, everyone becomes quite confident and no-one in the team/company gets fired.
This is such a clever idea.
I like it so much better than just pure capitalist competition.
I do wonder whether this can work in the colonias and how.
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