Bottom Up Urbanism - wikispaces_course at NEU School of Architecture

Course description: 
The course will be organized in two Semester-long modules. The first module (Open to Department of Architecture Students) is dedicated to (1) a literature review of past, present and near-future theories, practices and speculations of participatory, bottom-up, open-source design process and urbanism, (2) identifying the problem areas in case studies that these theories and speculations have been put to practice, gauging the extent to which they have failed or succeeded and the reason for that (3) a rigorous cataloging of theoretical or practiced techniques and technologies of both mediation and representation in participatory design (4) envisioning, proposing and conceptual design of possible technologically enhanced solutions and presenting them through design briefs, video-proof of concepts, etc.
The second module is a multi-disciplinary semester-long workshop (Open to Architecture, Visual Design and Game Design Students) with a hands-on approach to design development and implementing prototypes of the digital, physical or hybrid platforms and augmented objects of mediation and representation, proposed as the outcome of the first module of the class as elaborated above. To create these prototypical models, students are offered the basic technical knowledge necessary for programming virtual platforms, as well as platforms that allow for physical computing and electronic prototyping. These skills will be acquired in a series of integrated technical workshops focused on the use of open-source programming and prototyping platforms.

Instructor: 
Nashid Nabian nnabian@gsd.harvard.edu

http://bottomupurbanism.wikispaces.com/Presentation

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